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	<title>Comments on: How do you make a great multiplayer game&#8230;?</title>
	<atom:link href="http://nonoba.wordpress.com/2008/12/22/how-do-you-make-a-great-multiplayer-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://nonoba.wordpress.com/2008/12/22/how-do-you-make-a-great-multiplayer-game/</link>
	<description>The official blog for nonoba.com where multiplayer games live</description>
	<lastBuildDate>Thu, 30 Jul 2009 17:14:33 +0000</lastBuildDate>
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		<title>By: mike</title>
		<link>http://nonoba.wordpress.com/2008/12/22/how-do-you-make-a-great-multiplayer-game/#comment-44</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Thu, 08 Jan 2009 18:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nonoba.com/?p=164#comment-44</guid>
		<description>Thanks! The server part was so easy thanks to the api.
I&#039;m letting the clients control the tanks and sending coordinates
to the server same with the bullets. 
In my other game Push It which I developed right after combat I let the
server run the physics on the shared object which works out much 
better. 
So if I had to do it again I would try to let the server handle the tank
movement and shot movement and collision physics.</description>
		<content:encoded><![CDATA[<p>Thanks! The server part was so easy thanks to the api.<br />
I&#8217;m letting the clients control the tanks and sending coordinates<br />
to the server same with the bullets.<br />
In my other game Push It which I developed right after combat I let the<br />
server run the physics on the shared object which works out much<br />
better.<br />
So if I had to do it again I would try to let the server handle the tank<br />
movement and shot movement and collision physics.</p>
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	<item>
		<title>By: devilpig</title>
		<link>http://nonoba.wordpress.com/2008/12/22/how-do-you-make-a-great-multiplayer-game/#comment-41</link>
		<dc:creator>devilpig</dc:creator>
		<pubDate>Wed, 07 Jan 2009 10:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nonoba.com/?p=164#comment-41</guid>
		<description>Hi Mike!

Yeah the main reason I didn&#039;t mention your game is because I didn&#039;t know about it. Bad research on my account!
And you are right, it fits nicely into what I was talking about!

So everybody else reading this, if you haven&#039;t tried it you can play Multiplayer Combat &lt;a href=&quot;http://nonoba.com/mike950/bw&quot; rel=&quot;nofollow&quot;&gt;right here&lt;/a&gt;!

Oh and btw, I&#039;d be happy to hear some of your thoughts about developing it. Tips and tricks and do&#039;s and don&#039;ts...stuff like that :)

cheers!</description>
		<content:encoded><![CDATA[<p>Hi Mike!</p>
<p>Yeah the main reason I didn&#8217;t mention your game is because I didn&#8217;t know about it. Bad research on my account!<br />
And you are right, it fits nicely into what I was talking about!</p>
<p>So everybody else reading this, if you haven&#8217;t tried it you can play Multiplayer Combat <a href="http://nonoba.com/mike950/bw" rel="nofollow">right here</a>!</p>
<p>Oh and btw, I&#8217;d be happy to hear some of your thoughts about developing it. Tips and tricks and do&#8217;s and don&#8217;ts&#8230;stuff like that :)</p>
<p>cheers!</p>
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	<item>
		<title>By: mike</title>
		<link>http://nonoba.wordpress.com/2008/12/22/how-do-you-make-a-great-multiplayer-game/#comment-39</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Wed, 31 Dec 2008 08:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nonoba.com/?p=164#comment-39</guid>
		<description>hi,
just reading your multiplayer games blog and when I read
your examples about great multiplayer games I couldn&#039;t help
but think that one of my games seems to fit your description
perfectly yet you didn&#039;t mention it. I was just curious if that&#039;s
because you just didn&#039;t know about it or in fact you don&#039;t think 
it is a great game?
It&#039;s multiplayer combat btw.</description>
		<content:encoded><![CDATA[<p>hi,<br />
just reading your multiplayer games blog and when I read<br />
your examples about great multiplayer games I couldn&#8217;t help<br />
but think that one of my games seems to fit your description<br />
perfectly yet you didn&#8217;t mention it. I was just curious if that&#8217;s<br />
because you just didn&#8217;t know about it or in fact you don&#8217;t think<br />
it is a great game?<br />
It&#8217;s multiplayer combat btw.</p>
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